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cp-cvt.c
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1993-11-24
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/* Language-level data type conversion for GNU C++.
Copyright (C) 1987, 1988, 1992, 1993 Free Software Foundation, Inc.
Hacked by Michael Tiemann (tiemann@cygnus.com)
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
/* This file contains the functions for converting C expressions
to different data types. The only entry point is `convert'.
Every language front end must have a `convert' function
but what kind of conversions it does will depend on the language. */
#include "config.h"
#include "tree.h"
#include "flags.h"
#include "cp-tree.h"
#include "cp-class.h"
#include "convert.h"
#undef NULL
#define NULL (char *)0
/* Change of width--truncation and extension of integers or reals--
is represented with NOP_EXPR. Proper functioning of many things
assumes that no other conversions can be NOP_EXPRs.
Conversion between integer and pointer is represented with CONVERT_EXPR.
Converting integer to real uses FLOAT_EXPR
and real to integer uses FIX_TRUNC_EXPR.
Here is a list of all the functions that assume that widening and
narrowing is always done with a NOP_EXPR:
In convert.c, convert_to_integer.
In c-typeck.c, build_binary_op_nodefault (boolean ops),
and truthvalue_conversion.
In expr.c: expand_expr, for operands of a MULT_EXPR.
In fold-const.c: fold.
In tree.c: get_narrower and get_unwidened.
C++: in multiple-inheritance, converting between pointers may involve
adjusting them by a delta stored within the class definition. */
/* Subroutines of `convert'. */
/* Build a thunk. What it is, is an entry point that when called will
adjust the this pointer (the first argument) by offset, and then
goto the real address of the function given by REAL_ADDR that we
would like called. What we return is the address of the thunk. */
static tree
build_thunk (offset, real_addr)
tree offset, real_addr;
{
if (TREE_CODE (real_addr) != ADDR_EXPR
|| TREE_CODE (TREE_OPERAND (real_addr, 0)) != FUNCTION_DECL)
{
sorry ("MI pointer to member conversion too complex");
return error_mark_node;
}
sorry ("MI pointer to member conversion too complex");
return error_mark_node;
}
/* Convert a `pointer to member' (POINTER_TYPE to METHOD_TYPE) into
another `pointer to method'. This may involved the creation of
a thunk to handle the this offset calculation. */
static tree
convert_fn_ptr (type, expr)
tree type, expr;
{
tree binfo = get_binfo (TYPE_METHOD_BASETYPE (TREE_TYPE (TREE_TYPE (expr))),
TYPE_METHOD_BASETYPE (TREE_TYPE (type)),
1);
if (binfo == error_mark_node)
{
error (" in pointer to member conversion");
return error_mark_node;
}
if (binfo == NULL_TREE)
{
/* ARM 4.8 restriction. */
error ("invalid pointer to member conversion");
return error_mark_node;
}
if (BINFO_OFFSET_ZEROP (binfo))
return build1 (NOP_EXPR, type, expr);
return build1 (NOP_EXPR, type, build_thunk (BINFO_OFFSET (binfo), expr));
}
/* if converting pointer to pointer
if dealing with classes, check for derived->base or vice versa
else if dealing with method pointers, delegate
else convert blindly
else if converting class, pass off to build_type_conversion
else try C-style pointer conversion */
static tree
cp_convert_to_pointer (type, expr)
tree type, expr;
{
register tree intype = TREE_TYPE (expr);
register enum tree_code form = TREE_CODE (intype);
if (form == POINTER_TYPE)
{
intype = TYPE_MAIN_VARIANT (intype);
if (TYPE_MAIN_VARIANT (type) != intype
&& TREE_CODE (TREE_TYPE (type)) == RECORD_TYPE
&& TREE_CODE (TREE_TYPE (intype)) == RECORD_TYPE)
{
enum tree_code code = PLUS_EXPR;
tree binfo = get_binfo (TREE_TYPE (type), TREE_TYPE (intype), 1);
if (binfo == error_mark_node)
return error_mark_node;
if (binfo == NULL_TREE)
{
binfo = get_binfo (TREE_TYPE (intype), TREE_TYPE (type), 1);
if (binfo == error_mark_node)
return error_mark_node;
code = MINUS_EXPR;
}
if (binfo)
{
if (TYPE_USES_VIRTUAL_BASECLASSES (TREE_TYPE (type))
|| TYPE_USES_VIRTUAL_BASECLASSES (TREE_TYPE (intype))
|| ! BINFO_OFFSET_ZEROP (binfo))
{
/* Need to get the path we took. */
tree path;
if (code == PLUS_EXPR)
get_base_distance (TREE_TYPE (type), TREE_TYPE (intype), 0, &path);
else
get_base_distance (TREE_TYPE (intype), TREE_TYPE (type), 0, &path);
return build_vbase_path (code, type, expr, path, 0);
}
}
}
if (TYPE_MAIN_VARIANT (type) != intype
&& TREE_CODE (TREE_TYPE (type)) == METHOD_TYPE
&& TREE_CODE (type) == POINTER_TYPE
&& TREE_CODE (TREE_TYPE (intype)) == METHOD_TYPE)
return convert_fn_ptr (type, expr);
return build1 (NOP_EXPR, type, expr);
}
my_friendly_assert (form != OFFSET_TYPE, 186);
if (IS_AGGR_TYPE (intype))
{
/* If we cannot convert to the specific pointer type,
try to convert to the type `void *'. */
tree rval;
rval = build_type_conversion (CONVERT_EXPR, type, expr, 1);
if (rval)
{
if (rval == error_mark_node)
error ("ambiguous pointer conversion");
return rval;
}
}
return convert_to_pointer (type, expr);
}
/* Like convert, except permit conversions to take place which
are not normally allowed due to visibility restrictions
(such as conversion from sub-type to private super-type). */
static tree
convert_to_pointer_force (type, expr)
tree type, expr;
{
register tree intype = TREE_TYPE (expr);
register enum tree_code form = TREE_CODE (intype);
if (integer_zerop (expr))
{
if (type == TREE_TYPE (null_pointer_node))
return null_pointer_node;
expr = build_int_2 (0, 0);
TREE_TYPE (expr) = type;
return expr;
}
if (form == POINTER_TYPE)
{
intype = TYPE_MAIN_VARIANT (intype);
if (TYPE_MAIN_VARIANT (type) != intype
&& TREE_CODE (TREE_TYPE (type)) == RECORD_TYPE
&& TREE_CODE (TREE_TYPE (intype)) == RECORD_TYPE)
{
enum tree_code code = PLUS_EXPR;
tree path;
int distance = get_base_distance (TREE_TYPE (type),
TREE_TYPE (intype), 0, &path);
if (distance == -2)
{
ambig:
cp_error ("type `%T' is ambiguous baseclass of `%s'", TREE_TYPE (type),
TYPE_NAME_STRING (TREE_TYPE (intype)));
return error_mark_node;
}
if (distance == -1)
{
distance = get_base_distance (TREE_TYPE (intype),
TREE_TYPE (type), 0, &path);
if (distance == -2)
goto ambig;
if (distance < 0)
/* Doesn't need any special help from us. */
return build1 (NOP_EXPR, type, expr);
code = MINUS_EXPR;
}
return build_vbase_path (code, type, expr, path, 0);
}
return build1 (NOP_EXPR, type, expr);
}
return cp_convert_to_pointer (type, expr);
}
/* We are passing something to a function which requires a reference.
The type we are interested in is in TYPE. The initial
value we have to begin with is in ARG.
FLAGS controls how we manage visibility checking.
CHECKCONST controls if we report error messages on const subversion. */
static tree
build_up_reference (type, arg, flags, checkconst)
tree type, arg;
int flags, checkconst;
{
tree rval, targ;
int literal_flag = 0;
tree argtype = TREE_TYPE (arg), basetype = argtype;
tree target_type = TREE_TYPE (type);
tree binfo = NULL_TREE;
my_friendly_assert (TREE_CODE (type) == REFERENCE_TYPE, 187);
if (flags != 0
&& TYPE_MAIN_VARIANT (argtype) != TYPE_MAIN_VARIANT (target_type)
&& IS_AGGR_TYPE (argtype)
&& IS_AGGR_TYPE (target_type))
{
binfo = get_binfo (target_type, argtype,
(flags & LOOKUP_PROTECTED_OK) ? 3 : 2);
if ((flags & LOOKUP_PROTECT) && binfo == error_mark_node)
return error_mark_node;
if (binfo == NULL_TREE)
return error_not_base_type (target_type, argtype);
basetype = BINFO_TYPE (binfo);
}
/* Pass along const and volatile down into the type. */
if (TYPE_READONLY (type) || TYPE_VOLATILE (type))
target_type = build_type_variant (target_type, TYPE_READONLY (type),
TYPE_VOLATILE (type));
targ = arg;
if (TREE_CODE (targ) == SAVE_EXPR)
targ = TREE_OPERAND (targ, 0);
switch (TREE_CODE (targ))
{
case INDIRECT_REF:
/* This is a call to a constructor which did not know what it was
initializing until now: it needs to initialize a temporary. */
if (TREE_HAS_CONSTRUCTOR (targ))
{
tree temp = build_cplus_new (argtype, TREE_OPERAND (targ, 0), 1);
TREE_HAS_CONSTRUCTOR (targ) = 0;
return build_up_reference (type, temp, flags, 1);
}
/* Let &* cancel out to simplify resulting code.
Also, throw away intervening NOP_EXPRs. */
arg = TREE_OPERAND (targ, 0);
if (TREE_CODE (arg) == NOP_EXPR || TREE_CODE (arg) == NON_LVALUE_EXPR
|| (TREE_CODE (arg) == CONVERT_EXPR && TREE_REFERENCE_EXPR (arg)))
arg = TREE_OPERAND (arg, 0);
/* in doing a &*, we have to get rid of the const'ness on the pointer
value. Haven't thought about volatile here. Pointers come to mind
here. */
if (TREE_READONLY (arg))
{
arg = copy_node (arg);
TREE_READONLY (arg) = 0;
}
rval = build1 (CONVERT_EXPR, type, arg);
TREE_REFERENCE_EXPR (rval) = 1;
/* propagate the const flag on something like:
class Base {
public:
int foo;
};
class Derived : public Base {
public:
int bar;
};
void func(Base&);
void func2(const Derived& d) {
func(d);
}
on the d parameter. The below could have been avoided, if the flags
were down in the tree, not sure why they are not. (mrs) */
/* The below code may have to be propagated to other parts of this
switch. */
if (TREE_READONLY (targ) && !TREE_READONLY (arg)
&& (TREE_CODE (arg) == PARM_DECL || TREE_CODE (arg) == VAR_DECL)
&& TREE_CODE (TREE_TYPE (arg)) == REFERENCE_TYPE
&& (TYPE_READONLY (target_type) && checkconst))
{
arg = copy_node (arg);
TREE_READONLY (arg) = TREE_READONLY (targ);
}
literal_flag = TREE_CONSTANT (arg);
goto done_but_maybe_warn;
/* Get this out of a register if we happened to be in one by accident.
Also, build up references to non-lvalues it we must. */
/* For &x[y], return (&) x+y */
case ARRAY_REF:
if (mark_addressable (TREE_OPERAND (targ, 0)) == 0)
return error_mark_node;
rval = build_binary_op (PLUS_EXPR, TREE_OPERAND (targ, 0),
TREE_OPERAND (targ, 1), 1);
TREE_TYPE (rval) = type;
if (TREE_CONSTANT (TREE_OPERAND (targ, 1))
&& staticp (TREE_OPERAND (targ, 0)))
TREE_CONSTANT (rval) = 1;
goto done;
case SCOPE_REF:
/* Could be a reference to a static member. */
{
tree field = TREE_OPERAND (targ, 1);
if (TREE_STATIC (field))
{
rval = build1 (ADDR_EXPR, type, field);
literal_flag = 1;
goto done;
}
}
/* We should have farmed out member pointers above. */
my_friendly_abort (188);
case COMPONENT_REF:
rval = build_component_addr (targ, build_pointer_type (argtype),
"attempt to make a reference to bit-field structure member `%s'");
TREE_TYPE (rval) = type;
literal_flag = staticp (TREE_OPERAND (targ, 0));
goto done_but_maybe_warn;
/* Anything not already handled and not a true memory reference
needs to have a reference built up. Do so silently for
things like integers and return values from function,
but complain if we need a reference to something declared
as `register'. */
case RESULT_DECL:
if (staticp (targ))
literal_flag = 1;
TREE_ADDRESSABLE (targ) = 1;
put_var_into_stack (targ);
break;
case PARM_DECL:
if (targ == current_class_decl)
{
error ("address of `this' not available");
#if 0
/* This code makes the following core dump the compiler on a sun4,
if the code below is used.
class e_decl;
class a_decl;
typedef a_decl* a_ref;
class a_s {
public:
a_s();
void* append(a_ref& item);
};
class a_decl {
public:
a_decl (e_decl *parent);
a_s generic_s;
a_s decls;
e_decl* parent;
};
class e_decl {
public:
e_decl();
a_s implementations;
};
void foobar(void *);
a_decl::a_decl(e_decl *parent) {
parent->implementations.append(this);
}
*/
TREE_ADDRESSABLE (targ) = 1; /* so compiler doesn't die later */
put_var_into_stack (targ);
break;
#else
return error_mark_node;
#endif
}
/* Fall through. */
case VAR_DECL:
case CONST_DECL:
if (DECL_REGISTER (targ) && !TREE_ADDRESSABLE (targ))
warning ("address needed to build reference for `%s', which is declared `register'",
IDENTIFIER_POINTER (DECL_NAME (targ)));
else if (staticp (targ))
literal_flag = 1;
TREE_ADDRESSABLE (targ) = 1;
put_var_into_stack (targ);
break;
case COMPOUND_EXPR:
{
tree real_reference = build_up_reference (type, TREE_OPERAND (targ, 1),
LOOKUP_PROTECT, checkconst);
rval = build (COMPOUND_EXPR, type, TREE_OPERAND (targ, 0), real_reference);
TREE_CONSTANT (rval) = staticp (TREE_OPERAND (targ, 1));
return rval;
}
case MODIFY_EXPR:
case INIT_EXPR:
{
tree real_reference = build_up_reference (type, TREE_OPERAND (targ, 0),
LOOKUP_PROTECT, checkconst);
rval = build (COMPOUND_EXPR, type, arg, real_reference);
TREE_CONSTANT (rval) = staticp (TREE_OPERAND (targ, 0));
return rval;
}
case COND_EXPR:
return build (COND_EXPR, type,
TREE_OPERAND (targ, 0),
build_up_reference (type, TREE_OPERAND (targ, 1),
LOOKUP_PROTECT, checkconst),
build_up_reference (type, TREE_OPERAND (targ, 2),
LOOKUP_PROTECT, checkconst));
case WITH_CLEANUP_EXPR:
return build (WITH_CLEANUP_EXPR, type,
build_up_reference (type, TREE_OPERAND (targ, 0),
LOOKUP_PROTECT, checkconst),
0, TREE_OPERAND (targ, 2));
case BIND_EXPR:
arg = TREE_OPERAND (targ, 1);
if (arg == NULL_TREE)
{
compiler_error ("({ ... }) expression not expanded when needed for reference");
return error_mark_node;
}
rval = build1 (ADDR_EXPR, type, arg);
TREE_REFERENCE_EXPR (rval) = 1;
return rval;
default:
break;
}
if (TREE_ADDRESSABLE (targ) == 0)
{
tree temp;
if (TREE_CODE (targ) == CALL_EXPR && IS_AGGR_TYPE (argtype))
{
temp = build_cplus_new (argtype, targ, 1);
rval = build1 (ADDR_EXPR, type, temp);
goto done;
}
else
{
temp = get_temp_name (argtype, 0);
if (global_bindings_p ())
{
/* Give this new temp some rtl and initialize it. */
DECL_INITIAL (temp) = targ;
TREE_STATIC (temp) = 1;
finish_decl (temp, targ, NULL_TREE, 0);
/* Do this after declaring it static. */
rval = build_unary_op (ADDR_EXPR, temp, 0);
literal_flag = TREE_CONSTANT (rval);
goto done;
}
else
{
rval = build_unary_op (ADDR_EXPR, temp, 0);
/* Put a value into the rtl. */
if (IS_AGGR_TYPE (argtype))
{
/* This may produce surprising results,
since we commit to initializing the temp
when the temp may not actually get used. */
expand_aggr_init (temp, targ, 0);
TREE_TYPE (rval) = type;
literal_flag = TREE_CONSTANT (rval);
goto done;
}
else
{
if (binfo && !BINFO_OFFSET_ZEROP (binfo))
rval = convert_pointer_to (target_type, rval);
else
TREE_TYPE (rval) = type;
temp = build (MODIFY_EXPR, argtype, temp, arg);
TREE_SIDE_EFFECTS (temp) = 1;
return build (COMPOUND_EXPR, type, temp, rval);
}
}
}
}
else
{
if (TREE_CODE (arg) == SAVE_EXPR)
my_friendly_abort (5);
rval = build1 (ADDR_EXPR, type, arg);
}
done_but_maybe_warn:
if (checkconst && TREE_READONLY (arg) && ! TYPE_READONLY (target_type))
readonly_error (arg, "conversion to reference", 1);
done:
if (TYPE_USES_COMPLEX_INHERITANCE (argtype))
{
TREE_TYPE (rval) = TYPE_POINTER_TO (argtype);
rval = convert_pointer_to (target_type, rval);
TREE_TYPE (rval) = type;
}
TREE_CONSTANT (rval) = literal_flag;
return rval;
}
/* For C++: Only need to do one-level references, but cannot
get tripped up on signed/unsigned differences.
If DECL is NULL_TREE it means convert as though casting (by force).
If it is ERROR_MARK_NODE, it means the conversion is implicit,
and that temporaries may be created.
Make sure the use of user-defined conversion operators is un-ambiguous.
Otherwise, DECL is a _DECL node which can be used in error reporting.
FNDECL, PARMNUM, and ERRTYPE are only used when checking for use of
volatile or const references where they aren't desired. */
tree
convert_to_reference (decl, reftype, expr, fndecl, parmnum,
errtype, strict, flags)
tree decl;
tree reftype, expr;
tree fndecl;
int parmnum;
char *errtype;
int strict, flags;
{
register tree type = TYPE_MAIN_VARIANT (TREE_TYPE (reftype));
register tree intype = TREE_TYPE (expr);
register enum tree_code form = TREE_CODE (intype);
tree rval = NULL_TREE;
if (TREE_CODE(type) == ARRAY_TYPE)
type = build_pointer_type (TREE_TYPE(type));
if (form == REFERENCE_TYPE)
intype = TREE_TYPE (intype);
intype = TYPE_MAIN_VARIANT (intype);
/* @@ Probably need to have a check for X(X&) here. */
if (IS_AGGR_TYPE (intype))
{
rval = build_type_conversion (CONVERT_EXPR, reftype, expr, 1);
if (rval)
{
if (rval == error_mark_node)
error ("ambiguous pointer conversion");
return rval;
}
else if (type != intype
&& (rval = build_type_conversion (CONVERT_EXPR, type, expr, 1)))
{
if (rval == error_mark_node)
return rval;
if (TYPE_NEEDS_DESTRUCTOR (type))
{
rval = convert_to_reference (NULL_TREE, reftype, rval, NULL_TREE,
-1, (char *)NULL, strict, flags);
}
else
{
decl = get_temp_name (type, 0);
rval = build (INIT_EXPR, type, decl, rval);
rval = build (COMPOUND_EXPR, reftype, rval,
convert_to_reference (NULL_TREE, reftype, decl,
NULL_TREE, -1, (char*)NULL,
strict, flags));
}
}
if (form == REFERENCE_TYPE
&& type != intype
&& TYPE_USES_COMPLEX_INHERITANCE (intype))
{
/* If it may move around, build a fresh reference. */
expr = convert_from_reference (expr);
form = TREE_CODE (TREE_TYPE (expr));
}
}
/* @@ Perhaps this should try to go through a constructor first
@@ for proper initialization, but I am not sure when that
@@ is needed or desirable. */
if (((IS_AGGR_TYPE (type) || IS_AGGR_TYPE (intype))
&& comptypes (type, intype, strict))
|| (!IS_AGGR_TYPE (type)
#if 1
&& ((TREE_CODE (type) == TREE_CODE (intype)
&& int_size_in_bytes (type) == int_size_in_bytes (intype))
|| TREE_READONLY (TREE_TYPE (reftype)))))
#else
&& (comptypes (type, intype, 1)
|| TREE_READONLY (TREE_TYPE (reftype)))))
#endif
{
/* Section 13. */
/* Since convert_for_initialization didn't call convert_for_assignment,
we have to do this checking here. FIXME: We should have a common
routine between here and convert_for_assignment. */
if (TREE_CODE (TREE_TYPE (expr)) == REFERENCE_TYPE)
{
register tree ttl = TREE_TYPE (reftype);
register tree ttr = TREE_TYPE (TREE_TYPE (expr));
if (! TYPE_READONLY (ttl) && TYPE_READONLY (ttr))
warn_for_assignment ("%s of non-`const &' reference from `const &'",
"reference to const given for argument %d of `%s'",
errtype, fndecl, parmnum, pedantic);
if (! TYPE_VOLATILE (ttl) && TYPE_VOLATILE (ttr))
warn_for_assignment ("%s of non-`volatile &' reference from `volatile &'",
"reference to volatile given for argument %d of `%s'",
errtype, fndecl, parmnum, pedantic);
}
/* If EXPR is of aggregate type, and is really a CALL_EXPR,
then we don't need to convert it to reference type if
it is only being used to initialize DECL which is also
of the same aggregate type. */
if (form == REFERENCE_TYPE
|| (decl != NULL_TREE && decl != error_mark_node
&& IS_AGGR_TYPE (type)
&& TREE_CODE (expr) == CALL_EXPR
&& TYPE_MAIN_VARIANT (type) == intype))
{
if (decl && decl != error_mark_node)
{
tree e1 = build (INIT_EXPR, void_type_node, decl, expr);
tree e2;
TREE_SIDE_EFFECTS (e1) = 1;
if (form == REFERENCE_TYPE)
e2 = build1 (NOP_EXPR, reftype, decl);
else
{
e2 = build_unary_op (ADDR_EXPR, decl, 0);
TREE_TYPE (e2) = reftype;
TREE_REFERENCE_EXPR (e2) = 1;
}
return build_compound_expr (tree_cons (NULL_TREE, e1,
build_tree_list (NULL_TREE, e2)));
}
expr = copy_node (expr);
TREE_TYPE (expr) = reftype;
return expr;
}
if (decl == error_mark_node)
flags |= LOOKUP_PROTECTED_OK;
return build_up_reference (reftype, expr, flags, decl!=NULL_TREE);
}
/* Definitely need to go through a constructor here. */
if (TYPE_HAS_CONSTRUCTOR (type))
{
tree init = build_method_call (NULL_TREE, constructor_name_full (type),
build_tree_list (NULL_TREE, expr),
TYPE_BINFO (type), LOOKUP_NO_CONVERSION);
if (init != error_mark_node)
{
if (rval)
{
error ("both constructor and type conversion operator apply");
return error_mark_node;
}
}
else
{
/* If a type conversion operator works, then pass that along
to the ctor. */
if (rval != NULL_TREE)
expr = rval;
}
init = build_method_call (NULL_TREE, constructor_name_full (type),
build_tree_list (NULL_TREE, expr),
TYPE_BINFO (type), LOOKUP_NORMAL|LOOKUP_NO_CONVERSION);
if (init == error_mark_node)
return error_mark_node;
rval = build_cplus_new (type, init, 1);
if (decl == error_mark_node)
flags |= LOOKUP_PROTECTED_OK;
return build_up_reference (reftype, rval, flags, decl!=NULL_TREE);
}
if (rval)
{
/* If we found a way to convert earlier, then use it. */
return rval;
}
my_friendly_assert (form != OFFSET_TYPE, 189);
cp_error ("cannot convert type `%T' to type `%T'", intype, reftype);
return error_mark_node;
}
/* We are using a reference VAL for its value. Bash that reference all the
way down to its lowest form. */
tree
convert_from_reference (val)
tree val;
{
tree type = TREE_TYPE (val);
if (TREE_CODE (type) == OFFSET_TYPE)
type = TREE_TYPE (type);
if (TREE_CODE (type) == REFERENCE_TYPE)
{
tree target_type = TREE_TYPE (type);
tree nval;
/* This can happen if we cast to a reference type. */
if (TREE_CODE (val) == ADDR_EXPR)
{
nval = build1 (NOP_EXPR, build_pointer_type (target_type), val);
nval = build_indirect_ref (nval, NULL_PTR);
/* The below was missing, are other important flags missing too? */
TREE_SIDE_EFFECTS (nval) = TREE_SIDE_EFFECTS (val);
return nval;
}
nval = build1 (INDIRECT_REF, TYPE_MAIN_VARIANT (target_type), val);
TREE_THIS_VOLATILE (nval) = TYPE_VOLATILE (target_type);
TREE_SIDE_EFFECTS (nval) = TYPE_VOLATILE (target_type);
TREE_READONLY (nval) = TYPE_READONLY (target_type);
/* The below was missing, are other important flags missing too? */
TREE_SIDE_EFFECTS (nval) |= TREE_SIDE_EFFECTS (val);
return nval;
}
return val;
}
/* See if there is a constructor of type TYPE which will convert
EXPR. The reference manual seems to suggest (8.5.6) that we need
not worry about finding constructors for base classes, then converting
to the derived class.
MSGP is a pointer to a message that would be an appropriate error
string. If MSGP is NULL, then we are not interested in reporting
errors. */
tree
convert_to_aggr (type, expr, msgp, protect)
tree type, expr;
char **msgp;
int protect;
{
tree basetype = type;
tree name = TYPE_IDENTIFIER (basetype);
tree function, fndecl, fntype, parmtypes, parmlist, result;
tree method_name;
enum visibility_type visibility;
int can_be_private, can_be_protected;
if (! TYPE_HAS_CONSTRUCTOR (basetype))
{
if (msgp)
*msgp = "type `%s' does not have a constructor";
return error_mark_node;
}
visibility = visibility_public;
can_be_private = 0;
can_be_protected = IDENTIFIER_CLASS_VALUE (name) || name == current_class_name;
parmlist = build_tree_list (NULL_TREE, expr);
parmtypes = tree_cons (NULL_TREE, TREE_TYPE (expr), void_list_node);
if (TYPE_USES_VIRTUAL_BASECLASSES (basetype))
{
parmtypes = tree_cons (NULL_TREE, integer_type_node, parmtypes);
parmlist = tree_cons (NULL_TREE, integer_one_node, parmlist);
}
/* The type of the first argument will be filled in inside the loop. */
parmlist = tree_cons (NULL_TREE, integer_zero_node, parmlist);
parmtypes = tree_cons (NULL_TREE, TYPE_POINTER_TO (basetype), parmtypes);
method_name = build_decl_overload (name, parmtypes, 1);
/* constructors are up front. */
fndecl = TREE_VEC_ELT (CLASSTYPE_METHOD_VEC (basetype), 0);
if (TYPE_HAS_DESTRUCTOR (basetype))
fndecl = DECL_CHAIN (fndecl);
while (fndecl)
{
if (DECL_ASSEMBLER_NAME (fndecl) == method_name)
{
function = fndecl;
if (protect)
{
if (TREE_PRIVATE (fndecl))
{
can_be_private =
(basetype == current_class_type
|| is_friend (basetype, current_function_decl)
|| purpose_member (basetype, DECL_VISIBILITY (fndecl)));
if (! can_be_private)
goto found;
}
else if (TREE_PROTECTED (fndecl))
{
if (! can_be_protected)
goto found;
}
}
goto found_and_ok;
}
fndecl = DECL_CHAIN (fndecl);
}
/* No exact conversion was found. See if an approximate
one will do. */
fndecl = TREE_VEC_ELT (CLASSTYPE_METHOD_VEC (basetype), 0);
if (TYPE_HAS_DESTRUCTOR (basetype))
fndecl = DECL_CHAIN (fndecl);
{
int saw_private = 0;
int saw_protected = 0;
struct candidate *candidates =
(struct candidate *) alloca ((decl_list_length (fndecl)+1) * sizeof (struct candidate));
struct candidate *cp = candidates;
while (fndecl)
{
function = fndecl;
if (flag_ansi_overloading)
{
cp->v.ansi_harshness = (struct harshness_code *)alloca (3 * sizeof (struct harshness_code));
cp->h_len = 2;
}
else
cp->v.old_harshness = (unsigned short *)alloca (3 * sizeof (short));
compute_conversion_costs (fndecl, parmlist, cp, 2);
if ((flag_ansi_overloading && (cp->h.code & EVIL_CODE) == 0)
|| (!flag_ansi_overloading && cp->evil == 0))
{
cp->u.field = fndecl;
if (protect)
{
if (TREE_PRIVATE (fndecl))
visibility = visibility_private;
else if (TREE_PROTECTED (fndecl))
visibility = visibility_protected;
else
visibility = visibility_public;
}
else
visibility = visibility_public;
if (visibility == visibility_private
? (basetype == current_class_type
|| is_friend (basetype, cp->function)
|| purpose_member (basetype, DECL_VISIBILITY (fndecl)))
: visibility == visibility_protected
? (can_be_protected
|| purpose_member (basetype, DECL_VISIBILITY (fndecl)))
: 1)
{
if ((flag_ansi_overloading && cp->h.code <= TRIVIAL_CODE)
|| (!flag_ansi_overloading
&& cp->user == 0 && cp->b_or_d == 0
&& cp->easy <= 1))
goto found_and_ok;
cp++;
}
else
{
if (visibility == visibility_private)
saw_private = 1;
else
saw_protected = 1;
}
}
fndecl = DECL_CHAIN (fndecl);
}
if (cp - candidates)
{
/* Rank from worst to best. Then cp will point to best one.
Private fields have their bits flipped. For unsigned
numbers, this should make them look very large.
If the best alternate has a (signed) negative value,
then all we ever saw were private members. */
if (cp - candidates > 1)
qsort (candidates, /* char *base */
cp - candidates, /* int nel */
sizeof (struct candidate), /* int width */
rank_for_overload); /* int (*compar)() */
--cp;
if ((flag_ansi_overloading && (cp->h.code & EVIL_CODE))
|| (!flag_ansi_overloading && cp->evil > 1))
{
if (msgp)
*msgp = "ambiguous type conversion possible for `%s'";
return error_mark_node;
}
function = cp->function;
fndecl = cp->u.field;
goto found_and_ok;
}
else if (msgp)
{
if (saw_private)
if (saw_protected)
*msgp = "only private and protected conversions apply";
else
*msgp = "only private conversions apply";
else if (saw_protected)
*msgp = "only protected conversions apply";
}
return error_mark_node;
}
/* NOTREACHED */
not_found:
if (msgp) *msgp = "no appropriate conversion to type `%s'";
return error_mark_node;
found:
if (visibility == visibility_private)
if (! can_be_private)
{
if (msgp)
*msgp = TREE_PRIVATE (fndecl)
? "conversion to type `%s' is private"
: "conversion to type `%s' is from private base class";
return error_mark_node;
}
if (visibility == visibility_protected)
if (! can_be_protected)
{
if (msgp)
*msgp = TREE_PRIVATE (fndecl)
? "conversion to type `%s' is protected"
: "conversion to type `%s' is from protected base class";
return error_mark_node;
}
function = fndecl;
found_and_ok:
/* It will convert, but we don't do anything about it yet. */
if (msgp == 0)
return NULL_TREE;
fntype = TREE_TYPE (function);
if (DECL_INLINE (function) && TREE_CODE (function) == FUNCTION_DECL)
function = build1 (ADDR_EXPR, build_pointer_type (fntype), function);
else
function = default_conversion (function);
result = build_nt (CALL_EXPR, function,
convert_arguments (NULL_TREE, TYPE_ARG_TYPES (fntype),
parmlist, NULL_TREE, LOOKUP_NORMAL),
NULL_TREE);
TREE_TYPE (result) = TREE_TYPE (fntype);
TREE_SIDE_EFFECTS (result) = 1;
TREE_RAISES (result) = !! TYPE_RAISES_EXCEPTIONS (fntype);
return result;
}
/* Call this when we know (for any reason) that expr is not, in fact,
zero. This routine is like convert_pointer_to, but it pays
attention to which specific instance of what type we want to
convert to. This routine should eventually become
convert_to_pointer after all references to convert_to_pointer
are removed. */
tree
convert_pointer_to_real (binfo, expr)
tree binfo, expr;
{
register tree intype = TREE_TYPE (expr);
tree ptr_type;
tree type, rval;
if (TREE_CODE (binfo) == TREE_VEC)
type = BINFO_TYPE (binfo);
else if (IS_AGGR_TYPE (binfo))
{
type = binfo;
}
else
{
type = binfo;
binfo = NULL_TREE;
}
ptr_type = build_pointer_type (type);
if (ptr_type == TYPE_MAIN_VARIANT (intype))
return expr;
if (intype == error_mark_node)
return error_mark_node;
my_friendly_assert (!integer_zerop (expr), 191);
if (TREE_CODE (type) == RECORD_TYPE
&& TREE_CODE (TREE_TYPE (intype)) == RECORD_TYPE
&& type != TYPE_MAIN_VARIANT (TREE_TYPE (intype)))
{
tree path;
int distance
= get_base_distance (binfo, TYPE_MAIN_VARIANT (TREE_TYPE (intype)),
0, &path);
/* This function shouldn't be called with unqualified arguments
but if it is, give them an error message that they can read.
*/
if (distance < 0)
{
error ("cannot convert a pointer of type `%s'",
TYPE_NAME_STRING (TREE_TYPE (intype)));
cp_error ("to a pointer of type `%T'", type);
if (distance == -2)
cp_error ("because `%T' is an ambiguous base class", type);
return error_mark_node;
}
return build_vbase_path (PLUS_EXPR, ptr_type, expr, path, 1);
}
rval = build1 (NOP_EXPR, ptr_type,
TREE_CODE (expr) == NOP_EXPR ? TREE_OPERAND (expr, 0) : expr);
TREE_CONSTANT (rval) = TREE_CONSTANT (expr);
return rval;
}
/* Call this when we know (for any reason) that expr is
not, in fact, zero. This routine gets a type out of the first
argument and uses it to search for the type to convert to. If there
is more than one instance of that type in the expr, the conversion is
ambiguous. This routine should eventually go away, and all
callers should use convert_to_pointer_real. */
tree
convert_pointer_to (binfo, expr)
tree binfo, expr;
{
tree type;
if (TREE_CODE (binfo) == TREE_VEC)
type = BINFO_TYPE (binfo);
else if (IS_AGGR_TYPE (binfo))
type = binfo;
else
type = binfo;
return convert_pointer_to_real (type, expr);
}
/* Same as above, but don't abort if we get an "ambiguous" baseclass.
There's only one virtual baseclass we are looking for, and once
we find one such virtual baseclass, we have found them all. */
tree
convert_pointer_to_vbase (binfo, expr)
tree binfo;
tree expr;
{
tree intype = TREE_TYPE (TREE_TYPE (expr));
tree binfos = TYPE_BINFO_BASETYPES (intype);
int i;
for (i = TREE_VEC_LENGTH (binfos)-1; i >= 0; i--)
{
tree basetype = BINFO_TYPE (TREE_VEC_ELT (binfos, i));
if (BINFO_TYPE (binfo) == basetype)
return convert_pointer_to (binfo, expr);
if (binfo_member (BINFO_TYPE (binfo), CLASSTYPE_VBASECLASSES (basetype)))
return convert_pointer_to_vbase (binfo, convert_pointer_to (basetype, expr));
}
my_friendly_abort (6);
/* NOTREACHED */
return NULL_TREE;
}
/* Create an expression whose value is that of EXPR,
converted to type TYPE. The TREE_TYPE of the value
is always TYPE. This function implements all reasonable
conversions; callers should filter out those that are
not permitted by the language being compiled. */
tree
convert (type, expr)
tree type, expr;
{
register tree e = expr;
register enum tree_code code = TREE_CODE (type);
if (type == TREE_TYPE (expr)
|| TREE_CODE (expr) == ERROR_MARK)
return expr;
if (TYPE_MAIN_VARIANT (type) == TYPE_MAIN_VARIANT (TREE_TYPE (expr)))
return fold (build1 (NOP_EXPR, type, expr));
if (TREE_CODE (TREE_TYPE (expr)) == ERROR_MARK)
return error_mark_node;
if (TREE_CODE (TREE_TYPE (expr)) == VOID_TYPE)
{
error ("void value not ignored as it ought to be");
return error_mark_node;
}
if (code == VOID_TYPE)
{
/* We're converting to a void type; see if they have an
`operator void'. */
tree rval = build_type_conversion (NOP_EXPR, type, e, 0);
/* If we can convert to void type via a type conversion, do so. */
if (rval)
return rval;
return build1 (CONVERT_EXPR, type, e);
}
#if 0
/* This is incorrect. A truncation can't be stripped this way.
Extensions will be stripped by the use of get_unwidened. */
if (TREE_CODE (expr) == NOP_EXPR)
return convert (type, TREE_OPERAND (expr, 0));
#endif
/* Just convert to the type of the member. */
if (code == OFFSET_TYPE)
{
type = TREE_TYPE (type);
code = TREE_CODE (type);
}
/* C++ */
if (code == REFERENCE_TYPE)
return fold (convert_to_reference (error_mark_node,
type, e,
NULL_TREE, -1, (char *)NULL,
-1, LOOKUP_NORMAL));
else if (TREE_CODE (TREE_TYPE (e)) == REFERENCE_TYPE)
e = convert_from_reference (e);
if (code == INTEGER_TYPE || code == ENUMERAL_TYPE)
{
tree intype = TREE_TYPE (expr);
enum tree_code form = TREE_CODE (intype);
if (flag_int_enum_equivalence == 0
&& TREE_CODE (type) == ENUMERAL_TYPE
&& form == INTEGER_TYPE)
{
cp_pedwarn ("anachronistic conversion from `int' to `%#T'", type);
if (flag_pedantic_errors)
return error_mark_node;
}
if (form == OFFSET_TYPE)
cp_error_at ("pointer-to-member expression object not composed with type `%D' object",
TYPE_NAME (TYPE_OFFSET_BASETYPE (intype)));
else if (IS_AGGR_TYPE (intype))
{
tree rval;
rval = build_type_conversion (CONVERT_EXPR, type, expr, 1);
if (rval) return rval;
cp_error ("`%#T' used where an `int' was expected", intype);
return error_mark_node;
}
return fold (convert_to_integer (type, e));
}
if (code == POINTER_TYPE)
return fold (cp_convert_to_pointer (type, e));
if (code == REAL_TYPE)
{
if (IS_AGGR_TYPE (TREE_TYPE (e)))
{
tree rval;
rval = build_type_conversion (CONVERT_EXPR, type, e, 1);
if (rval)
return rval;
else
cp_error ("`%#T' used where a floating point value was expected",
TREE_TYPE (e));
}
return fold (convert_to_real (type, e));
}
/* New C++ semantics: since assignment is now based on
memberwise copying, if the rhs type is derived from the
lhs type, then we may still do a conversion. */
if (IS_AGGR_TYPE_CODE (code))
{
tree dtype = TREE_TYPE (e);
if (TREE_CODE (dtype) == REFERENCE_TYPE)
{
e = convert_from_reference (e);
dtype = TREE_TYPE (e);
}
dtype = TYPE_MAIN_VARIANT (dtype);
/* Conversion between aggregate types. New C++ semantics allow
objects of derived type to be cast to objects of base type.
Old semantics only allowed this between pointers.
There may be some ambiguity between using a constructor
vs. using a type conversion operator when both apply. */
if (IS_AGGR_TYPE (dtype))
{
tree binfo;
tree conversion = TYPE_HAS_CONVERSION (dtype)
? build_type_conversion (CONVERT_EXPR, type, e, 1) : NULL_TREE;
if (TYPE_HAS_CONSTRUCTOR (type))
{
tree rval = build_method_call (NULL_TREE, constructor_name_full (type),
build_tree_list (NULL_TREE, e),
TYPE_BINFO (type),
conversion ? LOOKUP_NO_CONVERSION : 0);
if (rval != error_mark_node)
{
if (conversion)
{
error ("both constructor and type conversion operator apply");
return error_mark_node;
}
/* call to constructor successful. */
rval = build_cplus_new (type, rval, 0);
return rval;
}
}
/* Type conversion successful/applies. */
if (conversion)
{
if (conversion == error_mark_node)
error ("ambiguous pointer conversion");
return conversion;
}
/* now try normal C++ assignment semantics. */
binfo = TYPE_BINFO (dtype);
if (BINFO_TYPE (binfo) == type
|| (binfo = get_binfo (type, dtype, 1)))
{
if (binfo == error_mark_node)
return error_mark_node;
}
if (binfo != NULL_TREE)
{
if (lvalue_p (e))
{
e = build_unary_op (ADDR_EXPR, e, 0);
if (! BINFO_OFFSET_ZEROP (binfo))
e = build (PLUS_EXPR, TYPE_POINTER_TO (type),
e, BINFO_OFFSET (binfo));
return build1 (INDIRECT_REF, type, e);
}
sorry ("addressable aggregates");
return error_mark_node;
}
error ("conversion between incompatible aggregate types requested");
return error_mark_node;
}
/* conversion from non-aggregate to aggregate type requires constructor. */
else if (TYPE_HAS_CONSTRUCTOR (type))
{
tree rval;
tree init = build_method_call (NULL_TREE, constructor_name_full (type),
build_tree_list (NULL_TREE, e),
TYPE_BINFO (type), LOOKUP_NORMAL);
if (init == error_mark_node)
{
cp_error ("in conversion to type `%T'", type);
return error_mark_node;
}
rval = build_cplus_new (type, init, 0);
return rval;
}
}
/* If TYPE or TREE_TYPE (EXPR) is not on the permanent_obstack,
then the it won't be hashed and hence compare as not equal,
even when it is. */
if (code == ARRAY_TYPE
&& TREE_TYPE (TREE_TYPE (expr)) == TREE_TYPE (type)
&& index_type_equal (TYPE_DOMAIN (TREE_TYPE (expr)), TYPE_DOMAIN (type)))
return expr;
error ("conversion to non-scalar type requested");
return error_mark_node;
}
/* Like convert, except permit conversions to take place which
are not normally allowed due to visibility restrictions
(such as conversion from sub-type to private super-type). */
tree
convert_force (type, expr)
tree type;
tree expr;
{
register tree e = expr;
register enum tree_code code = TREE_CODE (type);
if (code == REFERENCE_TYPE)
return fold (convert_to_reference (0, type, e,
NULL_TREE, -1, (char *)NULL,
-1, 0));
else if (TREE_CODE (TREE_TYPE (e)) == REFERENCE_TYPE)
e = convert_from_reference (e);
if (code == POINTER_TYPE)
return fold (convert_to_pointer_force (type, e));
{
int old_equiv = flag_int_enum_equivalence;
flag_int_enum_equivalence = 1;
e = convert (type, e);
flag_int_enum_equivalence = old_equiv;
}
return e;
}
/* Subroutine of build_type_conversion. */
static tree
build_type_conversion_1 (xtype, basetype, expr, typename, for_sure)
tree xtype, basetype;
tree expr;
tree typename;
int for_sure;
{
tree first_arg = expr;
tree rval;
int flags;
if (for_sure == 0)
{
if (! lvalue_p (expr))
first_arg = build1 (NOP_EXPR, TYPE_POINTER_TO (basetype), integer_zero_node);
flags = LOOKUP_PROTECT;
}
else
flags = LOOKUP_NORMAL;
rval = build_method_call (first_arg, constructor_name_full (typename),
NULL_TREE, NULL_TREE, flags);
if (rval == error_mark_node)
{
if (for_sure == 0)
return NULL_TREE;
return error_mark_node;
}
if (first_arg != expr)
{
expr = build_up_reference (build_reference_type (TREE_TYPE (expr)), expr,
LOOKUP_COMPLAIN, 1);
TREE_VALUE (TREE_OPERAND (rval, 1)) = build_unary_op (ADDR_EXPR, expr, 0);
}
if (TREE_CODE (TREE_TYPE (rval)) == REFERENCE_TYPE
&& TREE_CODE (xtype) != REFERENCE_TYPE)
rval = default_conversion (rval);
if (pedantic
&& TREE_TYPE (xtype)
&& (TREE_READONLY (TREE_TYPE (TREE_TYPE (rval)))
> TREE_READONLY (TREE_TYPE (xtype))))
pedwarn ("user-defined conversion casting away `const'");
return convert (xtype, rval);
}
/* Convert an aggregate EXPR to type XTYPE. If a conversion
exists, return the attempted conversion. This may
return ERROR_MARK_NODE if the conversion is not
allowed (references private members, etc).
If no conversion exists, NULL_TREE is returned.
If (FOR_SURE & 1) is non-zero, then we allow this type conversion
to take place immediately. Otherwise, we build a SAVE_EXPR
which can be evaluated if the results are ever needed.
If FOR_SURE >= 2, then we only look for exact conversions.
TYPE may be a reference type, in which case we first look
for something that will convert to a reference type. If
that fails, we will try to look for something of the
reference's target type, and then return a reference to that. */
tree
build_type_conversion (code, xtype, expr, for_sure)
enum tree_code code;
tree xtype, expr;
int for_sure;
{
/* C++: check to see if we can convert this aggregate type
into the required scalar type. */
tree type, type_default;
tree typename = build_typename_overload (xtype), *typenames;
int n_variants = 0;
tree basetype, save_basetype;
tree rval;
int exact_conversion = for_sure >= 2;
for_sure &= 1;
if (expr == error_mark_node)
return error_mark_node;
basetype = TREE_TYPE (expr);
if (TREE_CODE (basetype) == REFERENCE_TYPE)
basetype = TREE_TYPE (basetype);
basetype = TYPE_MAIN_VARIANT (basetype);
if (! TYPE_LANG_SPECIFIC (basetype) || ! TYPE_HAS_CONVERSION (basetype))
return NULL_TREE;
if (TREE_CODE (xtype) == POINTER_TYPE
|| TREE_CODE (xtype) == REFERENCE_TYPE)
{
/* Prepare to match a variant of this type. */
type = TYPE_MAIN_VARIANT (TREE_TYPE (xtype));
for (n_variants = 0; type; type = TYPE_NEXT_VARIANT (type))
n_variants++;
typenames = (tree *)alloca (n_variants * sizeof (tree));
for (n_variants = 0, type = TYPE_MAIN_VARIANT (TREE_TYPE (xtype));
type; n_variants++, type = TYPE_NEXT_VARIANT (type))
{
if (type == TREE_TYPE (xtype))
typenames[n_variants] = typename;
else if (TREE_CODE (xtype) == POINTER_TYPE)
typenames[n_variants] = build_typename_overload (build_pointer_type (type));
else
typenames[n_variants] = build_typename_overload (build_reference_type (type));
}
}
save_basetype = basetype;
type = xtype;
while (TYPE_HAS_CONVERSION (basetype))
{
int i;
if (lookup_fnfields (TYPE_BINFO (basetype), typename, 0))
return build_type_conversion_1 (xtype, basetype, expr, typename, for_sure);
for (i = 0; i < n_variants; i++)
if (typenames[i] != typename
&& lookup_fnfields (TYPE_BINFO (basetype), typenames[i], 0))
return build_type_conversion_1 (xtype, basetype, expr, typenames[i], for_sure);
if (TYPE_BINFO_BASETYPES (basetype))
basetype = TYPE_BINFO_BASETYPE (basetype, 0);
else
break;
}
if (TREE_CODE (type) == REFERENCE_TYPE)
{
tree first_arg = expr;
type = TYPE_MAIN_VARIANT (TREE_TYPE (type));
basetype = save_basetype;
/* May need to build a temporary for this. */
while (TYPE_HAS_CONVERSION (basetype))
{
if (lookup_fnfields (TYPE_BINFO (basetype), typename, 0))
{
int flags;
if (for_sure == 0)
{
if (! lvalue_p (expr))
first_arg = build1 (NOP_EXPR, TYPE_POINTER_TO (basetype), integer_zero_node);
flags = LOOKUP_PROTECT;
}
else
flags = LOOKUP_NORMAL;
rval = build_method_call (first_arg, constructor_name_full (typename),
NULL_TREE, NULL_TREE, flags);
if (rval == error_mark_node)
{
if (for_sure == 0)
return NULL_TREE;
return error_mark_node;
}
TREE_VALUE (TREE_OPERAND (rval, 1)) = expr;
if (IS_AGGR_TYPE (type))
{
tree init = build_method_call (NULL_TREE,
constructor_name_full (type),
build_tree_list (NULL_TREE, rval), NULL_TREE, LOOKUP_NORMAL);
tree temp = build_cplus_new (type, init, 1);
return build_up_reference (TYPE_REFERENCE_TO (type), temp,
LOOKUP_COMPLAIN, 1);
}
return convert (xtype, rval);
}
if (TYPE_BINFO_BASETYPES (basetype))
basetype = TYPE_BINFO_BASETYPE (basetype, 0);
else
break;
}
/* No free conversions for reference types, right?. */
return NULL_TREE;
}
if (exact_conversion)
return NULL_TREE;
/* No perfect match found, try default. */
if (code == CONVERT_EXPR && TREE_CODE (type) == POINTER_TYPE)
type_default = ptr_type_node;
else if (type == void_type_node)
return NULL_TREE;
else
{
tree tmp = default_conversion (build1 (NOP_EXPR, type, integer_zero_node));
if (tmp == error_mark_node)
return NULL_TREE;
type_default = TREE_TYPE (tmp);
}
basetype = save_basetype;
if (type_default != type)
{
type = type_default;
typename = build_typename_overload (type);
while (TYPE_HAS_CONVERSION (basetype))
{
if (lookup_fnfields (TYPE_BINFO (basetype), typename, 0))
return build_type_conversion_1 (xtype, basetype, expr, typename, for_sure);
if (TYPE_BINFO_BASETYPES (basetype))
basetype = TYPE_BINFO_BASETYPE (basetype, 0);
else
break;
}
}
try_pointer:
if (type == ptr_type_node)
{
/* Try converting to some other pointer type
with which void* is compatible, or in situations
in which void* is appropriate (such as &&,||, and !). */
while (TYPE_HAS_CONVERSION (basetype))
{
if (CLASSTYPE_CONVERSION (basetype, ptr_conv) != 0)
{
if (CLASSTYPE_CONVERSION (basetype, ptr_conv) == error_mark_node)
return error_mark_node;
typename = DECL_NAME (CLASSTYPE_CONVERSION (basetype, ptr_conv));
return build_type_conversion_1 (xtype, basetype, expr, typename, for_sure);
}
if (TYPE_BINFO_BASETYPES (basetype))
basetype = TYPE_BINFO_BASETYPE (basetype, 0);
else
break;
}
}
if (TREE_CODE (type) == POINTER_TYPE
&& TYPE_READONLY (TREE_TYPE (type))
&& TYPE_MAIN_VARIANT (TREE_TYPE (type)) == void_type_node)
{
/* Try converting to some other pointer type
with which const void* is compatible. */
while (TYPE_HAS_CONVERSION (basetype))
{
if (CLASSTYPE_CONVERSION (basetype, constptr_conv) != 0)
{
if (CLASSTYPE_CONVERSION (basetype, constptr_conv) == error_mark_node)
return error_mark_node;
typename = DECL_NAME (CLASSTYPE_CONVERSION (basetype, constptr_conv));
return build_type_conversion_1 (xtype, basetype, expr, typename, for_sure);
}
if (TYPE_BINFO_BASETYPES (basetype))
basetype = TYPE_BINFO_BASETYPE (basetype, 0);
else
break;
}
}
/* Use the longer or shorter conversion that is appropriate. Have
to check against 0 because the conversion may come from a baseclass. */
if (TREE_CODE (type) == INTEGER_TYPE
&& TYPE_HAS_INT_CONVERSION (basetype)
&& CLASSTYPE_CONVERSION (basetype, int_conv) != 0
&& CLASSTYPE_CONVERSION (basetype, int_conv) != error_mark_node)
{
typename = DECL_NAME (CLASSTYPE_CONVERSION (basetype, int_conv));
return build_type_conversion_1 (xtype, basetype, expr, typename, for_sure);
}
if (TREE_CODE (type) == REAL_TYPE
&& TYPE_HAS_REAL_CONVERSION (basetype)
&& CLASSTYPE_CONVERSION (basetype, real_conv) != 0
&& CLASSTYPE_CONVERSION (basetype, real_conv) != error_mark_node)
{
/* Only accept using an operator double() if there isn't a conflicting
operator int(). */
if (flag_ansi_overloading && TYPE_HAS_INT_CONVERSION (basetype))
{
error ("two possible conversions for type `%s'",
TYPE_NAME_STRING (type));
return error_mark_node;
}
typename = DECL_NAME (CLASSTYPE_CONVERSION (basetype, real_conv));
return build_type_conversion_1 (xtype, basetype, expr, typename, for_sure);
}
/* THIS IS A KLUDGE. */
if (TREE_CODE (type) != POINTER_TYPE
&& (code == TRUTH_ANDIF_EXPR
|| code == TRUTH_ORIF_EXPR
|| code == TRUTH_NOT_EXPR))
{
/* Here's when we can convert to a pointer. */
type = ptr_type_node;
goto try_pointer;
}
/* THESE ARE TOTAL KLUDGES. */
/* Default promotion yields no new alternatives, try
conversions which are anti-default, such as
double -> float or int -> unsigned or unsigned -> long
*/
if (type_default == type
&& (TREE_CODE (type) == INTEGER_TYPE || TREE_CODE (type) == REAL_TYPE))
{
int not_again = 0;
if (type == double_type_node)
typename = build_typename_overload (float_type_node);
else if (type == integer_type_node)
typename = build_typename_overload (unsigned_type_node);
else if (type == unsigned_type_node)
typename = build_typename_overload (long_integer_type_node);
again:
basetype = save_basetype;
while (TYPE_HAS_CONVERSION (basetype))
{
if (lookup_fnfields (TYPE_BINFO (basetype), typename, 0))
return build_type_conversion_1 (xtype, basetype, expr, typename, for_sure);
if (TYPE_BINFO_BASETYPES (basetype))
basetype = TYPE_BINFO_BASETYPE (basetype, 0);
else
break;
}
if (! not_again)
{
if (type == integer_type_node)
{
typename = build_typename_overload (long_integer_type_node);
not_again = 1;
goto again;
}
else
{
typename = build_typename_overload (integer_type_node);
not_again = 1;
goto again;
}
}
}
/* Now, try C promotions...
float -> int
int -> float, void *
void * -> int
Truthvalue conversions let us try to convert
to pointer if we were going for int, and to int
if we were looking for pointer. */
basetype = save_basetype;
if (TREE_CODE (type) == REAL_TYPE
|| (TREE_CODE (type) == POINTER_TYPE
&& (code == TRUTH_ANDIF_EXPR
|| code == TRUTH_ORIF_EXPR
|| code == TRUTH_NOT_EXPR)))
type = integer_type_node;
else if (TREE_CODE (type) == INTEGER_TYPE)
if (TYPE_HAS_REAL_CONVERSION (basetype))
type = double_type_node;
else
return NULL_TREE;
else
return NULL_TREE;
typename = build_typename_overload (type);
while (TYPE_HAS_CONVERSION (basetype))
{
if (lookup_fnfields (TYPE_BINFO (basetype), typename, 0))
{
rval = build_type_conversion_1 (xtype, basetype, expr, typename, for_sure);
return rval;
}
if (TYPE_BINFO_BASETYPES (basetype))
basetype = TYPE_BINFO_BASETYPE (basetype, 0);
else
break;
}
return NULL_TREE;
}
/* Must convert two aggregate types to non-aggregate type.
Attempts to find a non-ambiguous, "best" type conversion.
Return 1 on success, 0 on failure.
@@ What are the real semantics of this supposed to be??? */
int
build_default_binary_type_conversion (code, arg1, arg2)
enum tree_code code;
tree *arg1, *arg2;
{
tree type1 = TREE_TYPE (*arg1);
tree type2 = TREE_TYPE (*arg2);
char *name1, *name2;
if (TREE_CODE (type1) == REFERENCE_TYPE
|| TREE_CODE (type1) == POINTER_TYPE)
type1 = TREE_TYPE (type1);
if (TREE_CODE (type2) == REFERENCE_TYPE
|| TREE_CODE (type2) == POINTER_TYPE)
type2 = TREE_TYPE (type2);
if (TREE_CODE (TYPE_NAME (type1)) != TYPE_DECL)
{
tree decl = typedecl_for_tag (type1);
if (decl)
error ("type conversion nonexistent for type `%s'",
IDENTIFIER_POINTER (DECL_NAME (decl)));
else
error ("type conversion nonexistent for non-C++ type");
return 0;
}
if (TREE_CODE (TYPE_NAME (type2)) != TYPE_DECL)
{
tree decl = typedecl_for_tag (type2);
if (decl)
error ("type conversion nonexistent for type `%s'",
IDENTIFIER_POINTER (decl));
else
error ("type conversion nonexistent for non-C++ type");
return 0;
}
name1 = TYPE_NAME_STRING (type1);
name2 = TYPE_NAME_STRING (type2);
if (!IS_AGGR_TYPE (type1) || !TYPE_HAS_CONVERSION (type1))
{
if (!IS_AGGR_TYPE (type2) || !TYPE_HAS_CONVERSION (type2))
error ("type conversion required for binary operation on types `%s' and `%s'",
name1, name2);
else
error ("type conversion required for type `%s'", name1);
return 0;
}
else if (!IS_AGGR_TYPE (type2) || !TYPE_HAS_CONVERSION (type2))
{
error ("type conversion required for type `%s'", name2);
return 0;
}
if (TYPE_HAS_INT_CONVERSION (type1) && TYPE_HAS_REAL_CONVERSION (type1))
warning ("ambiguous type conversion for type `%s', defaulting to int", name1);
if (TYPE_HAS_INT_CONVERSION (type1))
{
*arg1 = build_type_conversion (code, integer_type_node, *arg1, 1);
*arg2 = build_type_conversion (code, integer_type_node, *arg2, 1);
}
else if (TYPE_HAS_REAL_CONVERSION (type1))
{
*arg1 = build_type_conversion (code, double_type_node, *arg1, 1);
*arg2 = build_type_conversion (code, double_type_node, *arg2, 1);
}
else
{
*arg1 = build_type_conversion (code, ptr_type_node, *arg1, 1);
if (*arg1 == error_mark_node)
error ("ambiguous pointer conversion");
*arg2 = build_type_conversion (code, ptr_type_node, *arg2, 1);
if (*arg1 != error_mark_node && *arg2 == error_mark_node)
error ("ambiguous pointer conversion");
}
if (*arg1 == 0)
{
if (*arg2 == 0 && type1 != type2)
error ("default type conversion for types `%s' and `%s' failed",
name1, name2);
else
error ("default type conversion for type `%s' failed", name1);
return 0;
}
else if (*arg2 == 0)
{
error ("default type conversion for type `%s' failed", name2);
return 0;
}
return 1;
}
/* Must convert two aggregate types to non-aggregate type.
Attempts to find a non-ambiguous, "best" type conversion.
Return 1 on success, 0 on failure.
The type of the argument is expected to be of aggregate type here.
@@ What are the real semantics of this supposed to be??? */
int
build_default_unary_type_conversion (code, arg)
enum tree_code code;
tree *arg;
{
tree type = TREE_TYPE (*arg);
tree id = TREE_CODE (TYPE_NAME (type)) == TYPE_DECL
? TYPE_IDENTIFIER (type) : TYPE_NAME (type);
char *name = IDENTIFIER_POINTER (id);
if (! TYPE_HAS_CONVERSION (type))
{
error ("type conversion required for type `%s'", name);
return 0;
}
if (TYPE_HAS_INT_CONVERSION (type) && TYPE_HAS_REAL_CONVERSION (type))
warning ("ambiguous type conversion for type `%s', defaulting to int",
name);
if (TYPE_HAS_INT_CONVERSION (type))
*arg = build_type_conversion (code, integer_type_node, *arg, 1);
else if (TYPE_HAS_REAL_CONVERSION (type))
*arg = build_type_conversion (code, double_type_node, *arg, 1);
else
{
*arg = build_type_conversion (code, ptr_type_node, *arg, 1);
if (*arg == error_mark_node)
error ("ambiguous pointer conversion");
}
if (*arg == NULL_TREE)
{
error ("default type conversion for type `%s' failed", name);
return 0;
}
return 1;
}